Atlantis Rand freeware PC game outline (Atlantisrnd, Atlanti*rnd, Atlantirand, Atlantisrand).
picture banner blue with 2 views of the Atlantis Rand nano robot

Legend of Atlantis Rand (Atlantisrnd, Atlanti*rnd, Atlantirand, Atlantisrand).
Onward developing Science Fiction freeware PC game.
Atlantis Rand has and will continue to alter and develop.
Other folk are actively encouraged to join in if inspired.
Updates/links can be placed on the col-stevo Forum.

6th October 2008 Update.

Atlantis Rand and the 9 Gold Heirlooms. The Prequel, Legend and Data. Concept graphical representation in 3 dimensions of 5 balanced spheres of influence having overlap interference  volumes of logistically increasing density toward a balanced center resolve module with intimacy at center absolute.

A 3D hypothetic construct usage of the 9 Gold Heirlooms ( from Legend ) and what they may represent. They were found in a deep vein Coal Mine during the 1940's embedded in an Anthracite Coal seam.  Did teachers from Atlantis at the time of the Dinosaurs throw them away? What could have been there possible use or what could they have represented? Were they a Teaching Aid? Many hypothecate that they represent the frame for 5 position points for the Creation of the known Universe which is at the center module position and that Planet Earth is near the central intimacy point in time/space - where the 5 spheres of influence (inference's) overlap fully and represent; being + length + breadth + height + time. 3 Heirlooms are the same length and 6 others are a smaller length which seem to fit together. It is said by Sensitive folk that galvanized wire frame models of the form are particularly more powerful  like the true triangle faces of the Egyptian Pyramids are more significant than 60 degree equilateral triangle ones.

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ATLANTIS RAND PREQUEL Science Fiction.
How the 9 heirlooms were lost.
An explanation for the occurrence of Atlantis Rand.
Life Coincidental Latching probable origin; 
Sentient intelligence procreative Co-operative Cosmos Community (SIPCOCC). 
interpreted/written by; 'the colswebbers' 2008

NOTES
A short story of the origin of Humans on Planet Earth. Life Coincidental latching is also known as 'prolongation/maintenance of sentient intelligence' or 'the Universal philosophy' within life forms also carried in and from Human's origins and is more prevalent in the Female or Child bearing member of the species.

As the Milky way Galaxy was first forming, along with its Stars and Planetary systems, those nearer Galactic center cosseted life before the outer younger developing Star systems. A Galactic and or Cosmic Pulse (some call it 'the Cosmos shudder' or 'shudder flap') occurs approximately every 270 Million years and is thought to be multi dimensional and emitted from the center of all Galaxies.

THE PREQUEL
The multi force field wrapped diatonic square pyramid Cosmic Pulse rider craft lurched forward at horrendously terrific acceleration propelled by the extreme force of the Galactic pulse. Two invisible highly evolved Sentient intelligent life forms and two artificial Sentient intelligent computer multi control systems remained functional as they normally would fully doubly protected within the 3 mile center of the 31 miles across craft. They also carried genetic material of species from their home world.

Time passed before they randomly sighted a Earth in its early stage of volcanic development. Messages were sent out to all the very many other of their type advising planet landing initiation near Star Sol location. The craft touched down softly more than half way into the molten lava, solidifying it outside and partially inside the force field of the craft.

Many many thousands of years passed as the planet cooled forming cooler regions first at the magnetic Poles in Atlantis and Sub Atlantis which fostered many evolving types and forms of life despite the Sol Star radiation and extreme number of Meteor's, Comet's and other Galactic/Solar System impacts. It is thought that some or all of these life forms originated from pan spermatic or base life carried on/in Meteors and/or Comets etc. pushed outward by the Galactic Pulse from planets which fostered life nearer Galactic center.

Life forms at one of the Earth's magnetic Poles in Atlantis developed Sentient intelligence creating enough technology for building protecting structures, aerial and space flight including 'the heirloom craft', nano robots and the inception of the Atlantis Rand project to protect against planet large impacts. The Atlantis Rand project was first to build nano robots etc to build a manufacturing base in space and then the other 5 total number 9 heirloom craft as the main programming 9 gold heirloom sticks were made and programmed on Earth. Meanwhile the landed craft two pilots and two artificial intelligence's developed modifications to lower life forms around them whilst beasts and Dinosaurs roamed and swam the Sea's. Atlantians also made habitats on Mars and discovered a Galactic Pulse rider craft there.

Before the Cosmic Pulse rider craft was discovered on Earth by the capable life at the planet Poles an unforeseen huge Comet hit wiped out most unprotected life including the Dinosaurs and created the Moon with ejected material. The Cosmic pulse rider craft was completely covered in ground debris. This same impact also caused a glitch in the now advanced Atlantis Rand project and robots in that the 9 gold Heirlooms which held the main programming for the bases were lost whilst being transported through Marsh lands. 

Life inside the Earth Cosmic pulse rider craft were fully protected and kept there until conditions outside improved. A very large floating land mass formed around the landed craft with later developing life forms in additions to those already on the craft. Later the craft dispelled ground around it and the altered life forms were encouraged to go forth and explore a safer Earth and occasionally were checked upon by the original highly advanced 4 life forms. As the Earth pulse rider craft emerged communication was established with the Mars pulse rider.

Another impending devastating Earth impact by huge meteorite is detected at extreme long range by the Earth pulse riders and the Mars Pulse rider and Atlantian's there were alerted to re initiate the search for the 9 gold heirloom programming sticks in order to protect Earth using the already nearly completed nano robot Atlantis Rand project.
picture shows a view down from above of the galactic pulse rider craft which resembles an extremely  large yellow and green rose with 3 mile center and 31 miles overal

ATLANTIS RAND:
A short Science Fiction story for possible PC game development.
By 'the colswebber's' 2006.

Twas in a dream that the moving color clouds were interacted by the manual inputs (including input of my name) programmed toward a moving circle on a line morphed to 3D dark line maze. Goblins, Tommyknockers, Gremlins and other nature spirits plagued me but also helped me in time of need whilst they and l roamed the the labyrinths. Time and space warps occur with other untold occurrences indicated by the positional drop down menu on the right hand path. Intelligence text and words speak from the depths as water trickles and plops around me. l loose myself amongst the misunderstood but something takes over moving me toward the Heirlooms in sight at these times of bewilderment and confusion as to what to do and where to go. After great adventure, fortune and misfortune eventually all 9 Heirlooms are found which move unassisted to give the 3D 5 pointed shape around a center module held by skimpily dressed beautiful female and male Atlantians of Human form.

The center module within the 5 pointed Heirloom construct appears as the The Atlantians disappear into the construct as Moving color clouds bust from the Heirloom enveloping it causing its disappearance. The positional drop down menu on the right hand path shows again with text, data and symbols with the words, now speaking differently in six tones two of a robot type nature, two kind and gentle and two of clean crisp technical information all with text to match.

I move the manual inputs causing a laser blast to appear from nowhere directed at my vicinity with numbers increasing on the menu. A female technical voice urges manual input pressing with the sight or fire random. This goes on for a while with text and voices, hum and blasts. I fire and hit something vulnerable in the distance and the unseen appears sparking and smoking to the ground breaking revealing the center module upright with damaged Heirlooms around. I panic for I have hurt the thing I sought but yet the Nano Robot which appears from the module is grotesque. Light beams and heat probes move from my position toward the module and nano Robot with text and voice analytic as gained there from.

The nano Robot fires at me from the aerial atop as it runs and rockets around frantically. The technical voice urges caution as I move away whilst watching other craft arrive to pick up the Robot. More voices and technical text ensue with unusual sights unfolding.

Later I find myself confronted by a vast construct with other heirloom craft and nano robots many buzzing. I move closer and dock against the internal mighty conflagration. The two Atlantians run stealthily as other odd occurrences occur as I follow toward an input slot placing something there in and run back again. What is happening I know not as flight occurs with colors and stars moving fast with many encounters near a huge conflagration manufacturing fighting heirloom craft then toward further encounters and vast bases totaling 5 all in colored outer spaces.

The various color clouds now appear again clearing to reveal the 5 bases all moving into position around Planet Earth similar to positions of the outer points of the Heirlooms. I see the Moon partially as a huge meteorite rushes by heading toward Earth threateningly. A vast array with connective lasers and combinations occur from the 5 positions of the Atlantis Rand crafts with spheres growing from them. Earth and crafts disappear allowing the huge Meteorite to pass harmlessly through. The crafts and Earth then gradually reappear unharmed. Moving into a dome on the Moon I see a desk with small Heirloom construct, papers, calculations, maps and large drawings. In the background skimpily dressed Atlantian people cheerfully jump with joy and Bulldozers cavort around.

I appear on screen as a MacZzzzz robot with my name written thereon. What it was all about is now revealed to me by the Atlantians speaking and with text and figures great, small, negative and positive giving an overall sum sent to claim a reward from Earth. So it is that the Atlantis Robots affected by glitch forgot the programmed Atlantis Rand scheme to protect Planet Earth and Moon.

Do I have the dream again times many to claim greater prizes? Or do I watch the dream clouds passing in ambient with soft music playing inputs untouched?
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Atlantis Rand Data; 

Shows 2 types of gold bars called the heirlooms. 6 of one type and 3 of the other which form a central isosceles triangle with triangular pyramid top and bottom.

Shows 5 spheres with centers at all points of the 2 triangular pyramids

Explanation of the emitter points (centers of the 5 spheres of influence); from the center absolute singularity 3 equidistant points horizontally at equal angles of 120 degrees plus this equidistance vertically above and below making 5 emitters or centers of spheres of influence. All five emitter points are equally distant from the center absolute. The 9 Heirloom frame are straight lines between these centers. The upper part of the heirloom construct forms the outline of a triangular pyramid. The lower part of the heirloom construct forms a wire frame triangular pyramid similar to the upper one but upside down. True dihedral juncture face angles of the heirlooms are 2 base angles of 52.25 degree and one apex angle of 75.5

The spheres of influence are all extended equally, without distortion, past the center absolute singularity to form the Central Module (or known Universe / OCOIV5 Outer Cosmos overlapped interference volume).

Shows a view from above of the 5 spheres and a central cross over volume called the central module.

View from the side showing the 5 spheres and central module.

Views of central module from top and side. Triangular from top but with curved out edges. Rectangular from side but with curved out edges.

 shows the Atlantis Rand 9 heirloom craftwith legs up in flight configuration including center module hung in positionshows the Atlantis Rand 9 heirloom craft with legs (hinged from bottom within lower members) down in landing configuration including center module hung in position

animation showing bubbles growing from centers of the corners of the heirloom craft then the Atlantis Rand craft becomes invisible

Atlantis Rand Science Fiction PC freeware game. Meandering notes and doodles;

It has been mentioned that the game progression can be programmed by player chaotic input during the initial start dream screen and that if the player does not play the game it runs as a Film under AI control showing slightly different content each time.

Atlantis Rand includes the legend of the 9 gold Heirlooms and the 5 Spheres Harmonic Universe Creation Theory (Outer Cosmos overlapped interference volumes OCOIV theory which is an extended understanding of "The Universe is like a 3D Flower" as explained to Betty & Barney Hill by a Gray Extraterrestrial. Human Universe is normal Cosmos OCOIV5 at center. Earth is to one side of center absolute. See footnotes to base of this page for finer detail if interested.

 

Shows colored plan and sections of the Outer Cosmos overlapped volumes made similar to 5 balls pressed into one another with no distortion of the surfaces

shows outside of the OCOIV4 and OCOIV2 volumes resembling one horizontal fling saucer shape (OCOIV2)  and 3 equaly spaced vertical (OCOIV4)

shows OCOIV3 which is like a 3 prop airplane propeller with spike above and below center

 

The 4 bases plus fifth main control base and manufacturing base (at ocoiv5 center absolute probably not landed upon but merely flown past in the game) are now fine tuned (many thanks for all the input for those). The logs main base is the penultimate thing which has the swimmy water and tunnels for extremes plus various levels and requiring 5 heirlooms insertion at logical points within the structure near and at center (4 at normal height and one in mid air to upper center). Lower web type subsidiary base also watery, swimming etc but not as involved as the upper main. Line diagram's below of these: main base of tri nested squares hollow logs inter-connective floating in a sea (nanorowbots have hand paddles), Merrelies 9 warp manufacturing base in OVOIV5 (Morris dancing bots navigate to center), lower sub base spider web with octagonal tower (bots in dew drops). The 3 horizontally outer sub bases are triangularish circle's framework and triangularish tower center, triangular stone tunnels with 3 sided pyramid center, Mystery subsidiary base. Some Gothic type as well as ultra modern sterile game plays including ocoiv ghost type beings and nanorowbots can now be incorporated effectively. Flight of the bases may be achieved by landed craft to corners with laser connect to center after insertion of heirloom/s.

Shows 6 small sketch pictures of the Atlantis Rand bases. One is not shown and will remain a mystery until the game is finished

 

Explanation of Side panel to part of Atlantis Rand game screen, Dern Pit labyrinth sequence/s (finding the 9 heirlooms);

Shows side panel to Atlantis Rand Pit sequence as described in the following text

Right panel reads; Dern Pit. Tha's lost thi eet plus un gode heirloons dern pit an thas gor reight blog on. So tha recons thal gu dern bi thi sen an brin em back up so's thi can si day leet aggin.  Bur ee's dubbin black ell dern thir an thas gur nu juice in thi lamp an bogy men al git on thi wick but thas gu a mind tu hav bred wi thi fu bred crum trails tu find't way back eigth. Su get thi sen in fur't pit lift dern an think on to alluss wear thi boots laced an teck thi noddle wi thi.

Little translation of right side panel; Down the Pit. You have lost your 8 plus 1 (9) gold Heirlooms down the Pit and somewhat concerned. You decide to return on your own to find them so they can see daylight again. But its dark as hell down the Pit as your lamp is not working and you know the spirits of the shafts & tunnels will be a nuisance. You take bread with you to leave a bread crumb trail so you can find your way back out more easily. So ready yourself physically, always wear your boots laced and keep mentally alert.

 

Mentioned was that the fight and/or shooting sequences ought not to have any Human or near Human looking opponents shown in them at all to avoid encouraging players to violence against other Analogical Sentient intelligence's. Preferably only digilogical intelligent nano robots will be harmed which, of course, can usually be replaced or rebuilt more easily.

During the game in total there is Engagement with the Atlantis Rand 9 heirloom craft (tiny to very large - some invisible), OCOIV strange beings/characters and their craft (some partially or totally invisible), nano robots infinitesimally small like spiders through to about office desk waste bin size in many numbers everywhere and combined with aforementioned. In addition; Dinosaurs, Ghosts, Tommyknockers, Bogy's, Dragons and Ugly beings etc for action in Pit sequence and inside bases. Non of these opponents should look Human.

 

Original Atlantis Rand nano robot;
Shows a Clan MacZzzzz square on plan gold and green 8 long thin leg robot with big square feet body lessening in size to the head which looks like a tv, aerial to top and two thin arms

Some more possible Atlantis Rand nano robot's;
Shows a Clan McMicrosoft square on plan blue and green 8 long thin leg robot with big square feet body lessening in size to the head which looks like a tv, aerial to top and two thin arms

Shows a Clan MacCam square on plan red and blue 8 long thin leg robot with big square feet body lessening in size to the head which looks like a tv, aerial and tube camera to top and two thin arms

Shows a Clan leader MacVardear square on plan brown and fawn 8 long thin leg robot with big square feet body lessening in size to the head which looks like a tv, tv dish to top and two thin arms

 

I was asked to write and free web publish the full short story of 'Atlantis Rand and the 9 Gold Heirlooms' to include funny Information Technologists, Tech Museum Assistants love story & 2 Archeologists who also fall in love, called in to make sense of the Heirlooms who in actuality are clones of the Atlantis Humans in the Coal Mine. My typing speed isn't what it used to be though this web remains my main retired occupational therapy and hobby.

If you have further free suggestions, good folk, for Atlantis Rand then feel free to contribute on the col-stevo guest book or forum
http://www.col-stevo.co.uk/userimages/forum.htm
or on social interaction site 
http://www.myspace.com/colsweb

OCOIV's footnotes.
To fit the 5 sphere interference volume theory within the 'Big Bang theory' is as follows; Chaos See Saw balance theory and Chaos extended Newtonian theory of cause and effect, not necessarily at the same time or in the same place, indicates there was nothing at all before the first Big Bang. Nothing existed for such a long time (although time hasn't occurred at this point) that some sort of balance had to happen so the first sphere occurred which had slight imperfection (or lumpiness) on its surface causing another sphere with center on the surface of the first. Due to interaction of overlap and due to imbalance another sphere occurs at juncture to create balance of three. But the denser point of conjoining above and below center of the cluster of 3 gives spheres there too to give 3 dimensional balance. All 5 spheres expand linearly into and pass one another where a singularity explodes (interaction of reversed internal structure of the surfaces within the interfered overlap) inside the passing crossing surfaces at the center. Stability and time begins within reality. But further imbalance, or lumpiness, occurs due to the Big Bang thrusting upon the continuing expanding sphere interior surfaces. So the known Universe OCOIV theory indicates a verified imbalance causing wind down to one or more (theory dictates 5) Black Holes maybe with residual left behind which may cause lumpiness of the smaller recreation cycles. Note that our known universe would have all 'Alternative Realities' due to it being subjected to all sphere overlaps. Number of interference volumes (Alternative Realities outside and inside our known universe) and types by this theory dictate 17+ and sub sets in each resonant with the volumetric shapes produced by the overlapped 5 spheres. Approximate angles in string theory can now be calculated. It is also proposed that 'Relativistic Null Points' will be at the center of these 5 spheres possibly outside our known universe at the points of the 5 heirloom construct but maybe within the Flower. Don't ask me who or what caused the absolute nothing to exist before the creation (consult your dictionary :-) Maybe OCOIV 5 could be 'the firmament' of Christian Genesis. 
     As you have just read the inference overlap volumetric or Cosmos+ has been decided to be called OCOIV (Outer Cosmos overlapped interference volumes pronounced 'o coyv' , or pronounced similar to 'ovoid') with our normal cosmos being OCOIV5 at center. Also decided is the colors of these and the thin event horizon ( EH ) colors between. The OCOIV's are formed by the number of overlaps of spheres from the 9 heirloom shape corners (as centers) with normal space (our cosmos) within the gray center module. OCOIV's are as follows respectively moving out from our cosmos;- center ocoiv5 normal black background and stars etc event horizon (EH) at extremity's are gray as surface of center module color, ocoiv4 dark blue & EH green, ocoiv3 dark yellow & EH orange, ocoiv2 dark red EH none, ocoiv1 non existent & transparent & no EH.    Note that ocoiv1 is not used and in theory does not exist due to no overlap interference. Note that travel from ocoiv2 into ocoiv4 the EH is purple.  Logic for these choices is primary color OCOIV's and mix for EH's. So to recap;- ocoiv5black and stars thro EH gray to ocoiv4blue thro EH green to ocoiv3yellow thro EH orange to ocoiv2red... Where ocoiv2red to ocoiv4blue or visa versa the EH would be purple. 
Travel from horizontal subsidiary base to horizontal subsidiary base would be from and via;- OCOIV2 red sub base position, EH purple, OCOIV4 blue, EH green,OCOIV3 yellow, EH green, OCOIV4 blue, EH purple, OCOIV2 red sub base position. 
Sequence from horizontal sub base to main upper or subsidiary lower base would be from & via; OCOIV2 red. EH purple, OCOIV4 blue destination main or lower base. 
Sequence from upper main base to lower subsidiary base or visa versa thro normal cosmos would be; OCOIV4 blue, EH light gray, OCOIV5 black + stars, EH gray, OCOIV4 blue.
     Methodology of relative space position indicator within OCOIV's and everywhere not yet decide but may follow similar to;- plane of horizontal North +ve & -ve and West +ve or -ve, plus height above +ve or height below -ve. eg; PI 12369752N  29765487W   35932142+HT....... Maximums distances would be 99999999 which would be the height from the bottom of the lower sphere surface to the top of the upper sphere surface, yet to be worked out logically after various cross sectional analysis through 5spheres construct?  
     Earth co ordinates are yet to be defined (???) by observation at Lucerne collision experiments of ultra exotic subsidiary god particulate trajectory's toward the 5 Universe Relativistic Null points which are the center of the 5 spheres depicted by corners of the 9 heirloom construct (maybe a Chaos + String + Electro Quantum Mechanic etc Theorist/s could help here as the provisional details are quite strange indeed plotted on a flat map strip of the Universe from Earth position at center. Mind you the accuracy could be improved with ultra hyper tetra multi parallel processing cob ups as the data deviation spread accuracy is somewhat wide'ish at 327.62 dark-years. Maybe the Moon was in the way for some of them hey??). Anyway Earth is not at the center of intimacy but nearer the gray toward one of the sides and further out than center toward a corner but is on the true plane of the horizontal (we think?) so that's good.    
     Main base hollow tree trunk looking type main base above center of horizontal plane in an OCOIV4 (blue) with lower level of it submerged and second level half submerged interior - as this will be the final encounter before Earth save Meteor sequence then everything ought to be excitingly thrown in there including insertion of 4 heirlooms at corners of top open platform level plus 1 in mid air instigating a water/glass 4 sided pyramid activation by craft parked in corner slots at main base. Wind blown brown sand/small rocks etc and McZzzzz bots busy cleaning the sand etc built up off the exterior exposed surfaces.
     Manufacturing base on horizontal plane at center of intimacy in an OCOIV5 (normal space black and stars etc) to be the Morris dancing square type (shown in diagram below 3rd from left) with no heirloom insertion/s required. Central processor tower initiating 4 sided pyramid from craft parked at corners. The other 3 subsidiary bases will be on the plane of the horizontal at right angles to the center of the surface of the center module in an OCOIV2 (red) entered via an OCOIV4 (blue) outside normal OCOIV5 (black + stars) center volume. There will be 3 heirloom craft parked in outer corners forming a triangular pyramid on activation by insertion of small heirloom by the Atlantis Humans.
     Further clarification by illustration cross sections of the OCOIV's through the overall concept may be required for analysis plus maybe a revolving 3D polygonal tech section move out of the semi transparent color OCOIV's in turn from the outer to inner intimacy (that's beyond me but someone may have a bash at it). If theory is correct and the non inference OCOIV1 is transparent then the structure of the outside of the illustration looks like a 3D flower. l do know that the horizontal plane is different in complexity to the vertical plane due to OCOIV2 missing above & below the center intimacy yet they are there in the horizontal plane (3 number at right angles to the middle of the module and all OCOIV2's). Will anyone produce a 3D sectional plastic or foam puzzle of it to purchase Folks? That would be something unique to look forward to and would maybe involve Chinese CNC Laser cut thermoplastic die's/formers with loose snap stub connectors. What will the curved parts look like and how many of each types we wonder? Imagine 3 spheres pushed into one another then one on top and one under also pushed in, if the surfaces of the spheres do not distort although all overlapped at the center to create our know Universe, center of spheres are depicted by the points of 9 heirloom construct. For rough sketching's see OCOIV etc diagram/s above.

Atlantis Rand possible music choices;
Early cheap synthesizer keyboard with Vinyl scratch's/gouge's;
Skip these if you don't like scurf. The old ones are the best ones?
Tocatta_scratched  3.1MB  Jazzy style Bach's Toccata and Fuge in G. 3min23sec.
Zcars_zjacker_scratched  2.4MB  Jazzy style Z Cars/Friar-Jacker. 2min38sec.
Paint_your_ufo_scratched  1.8MB  Follow the howling wind and slush. 1min54sec.
Full Yamaha and 8 track Dance Electronica;
Spire_Town  7.3MB  Inspired by Chesterfield Crooked Spire Friday Nights. 8min.
Jungle_Beach  6MB  Drum and Bass type. 6min35sec.
Cyborg_Invasion_ltd_mix  3MB  Incoherent rhythmic cacophony. 3min15sec.
Cyborg_Invasion_full_mix  2.9MB  ditto + enhancements. 3min07sec.
Cyborg_Lament  5.1MB  A Dixie-land slowey. 5min31sec.
Cyborg_shuffle  5.6MB   End of the night chill out shuffle about tune. 6min06sec.
Full Yamaha and 8 track plus multi line in mix down to stereo Classical;
Not suitable for those of a nervous disposition.

Five mini movements of a short emotionally upsetting Classical style piece;
Classical_Dimensia_1  1MB  First movement. 1min.
Classical_Dimensia_2  2.8MB  Second movement. 3min03sec.
Classical_Dimensia_3_plead  3.6MB  Third Plead movement. 3min53sec.
Classical_Dimensia_4_resent  4.4MB  Fourth Resent movement. 4min50sec.
Classical_Dimensia_5_emerge  3.8MB  Fifth Emergence movement. 4min10sec.

Atlantis Rand Video's
Atlantirand - wmv Windows media 2.5 MB.
Atlantis Rand update2 - wmv Windows media 3.5 MB from youtube.com
Atlantis Rand mystery sheepzz - wmv Windows media 0.5MB from youtube

Various Atlantis Rand music and videos etc can be found on
http://www.col-stevo.co.uk/userimages/forum.htm

Click for very rough work in progress. For discussional purposes only;

   

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